I received an e-mail a few days ago from WikiSpaces stating that in order to keep my free wiki I have to mark it as educational or get a paid wiki. If I take no action, my wiki will deleted in 30 days! Now I have to figure out what I’m going to do with this wiki. I worked really hard on it. Should I host it somewhere else? Should I just let it go? Meh. I don’t like having to make these decisions.
Right, so I’ve been playing a lot of TS4, and something kind of strange is going on in my game. My sims keep having triplets, even without the fertile aspiration reward! At least, this one particular family is having triplets. My “founder” sim, so to speak, first had triplets. I thought she must have been super lucky or something. Anyhow, now her daughter has had triplets also! I turned aging off just so I could play around and explore the game without any concerns about aging and death spoiling the fun, so it’s not really a legacy game in the strictest definition, but now I’m sort of interested in finding out if this next generation will also have triplets. It might be time to send my founder off the after life soon anyhow, considering she’s completed 3 aspirations. But I will really miss her handiness.
Anyhow, anybody else having lots of triplets?
So, I did end up pre-ordering The Sims 4 and and I’ve basically been playing the game since it was released in Germany, with the exception of having to work in between (I’m clocked in at 52 hours played and game wasn’t released here until September 4th). I enjoy the game very much and I think it has a lot of potential.
Some of you may be wondering if I am planning to mod for the The Sims 4 and as of right now, I’m still not sure. I really enjoy making mods, and already I can see a few places where we really need mods. What’s holding me back is that I tend to get really involved in not only the modding process but also supporting and updating mods. It seems like the developers did as much as they could to make the game mod friendly, so that’s definitely a plus. The constant updating of mods in Sims 3 grew wearisome and it made modding feel like an unpaid, unappreciated job. It was also a reason I avoided making core mods at all costs: not only did it mean certain conflict but also it meant updating the mod every single patch and I just did not want to deal with either of those issues.
Right, I think I’ve gone entirely off track now. Basically, I’m still on the fence about becoming a public modder for Sims 4. Between my studies and my work (teaching English), I’ve got a lot on my plate right now. In fact, I need to write a paper by the end of the month and I haven’t started yet. I wish I had just written it in August and been done with it but as usual, I’m a huge procrastinator.