Nona's Sims

Modding and Troubleshooting The Sims 3

Workaround for the Playpen and Walker reset bug

Update: This mod is now considered obsolete as I have made an actual FIX for the issue. Get the fix At Simlogical:

FIX for Walker and Playpen Reset Bug

*** Obsolete***

This mod provides a workaround for the bug affecting the Walker and Playpen premium content objects from the Sims 3 Store. Since patch 1.63, the walker and the playpen no longer function properly and cause the toddler to reset. This happens when the toddler uses one of the following interactions: Play with Abacus (playpen), Play with Mirror (playpen) or Play (Walker) and has already achieved the “maximum” skill level allowed for the object/interaction (Logic: 3, Charisma: 3, Handiness 2, respectively).

This mod removes the skill gain from the following interactions: Play with Abacus (playpen, logic), Play with Mirror (playpen, charisma), Play (walker, handiness). This means your sims will no longer be able to gain any logic, charisma or handiness skill points from these objects. Your sim will still be able to learn to talk and learn to walk on their own, but if you want them to learn logic, charisma, or handiness, you’ll need to use NRaas MasterController or another mod  to assign the skill to them.

I did try to fix this problem with a script mod, and I even tried to fix the problem by unhiding the skills for toddlers in the Skill XMLs, but none of it worked. I know that this work around will remove some of the usefulness of the premium content, but at least your toddlers will be able to use their walkers and playpens without resetting.

Note: You MUST have the Head Start Playpen or the Local Motion Toddler Walker (or both) from the Sims 3 Store in order for this mod to work. It will NOT add the objects to your game.

Important Details:

  • No Expansion packs required.
  • Requires patch 1.63.
  • This mod requires either the walker or the playpen, or both, from the Sims 3 Store to be installed in your game. You can use this mod whether you have only one object or both.
  • Again, this mod will not add the walker or the playpen to your game. You must have already installed these objects for this mod to have any effect on your game.
  • Due to its simplicity, this mod may not necessarily require an update after major patches. It’s always best to check in, though.

*** Obsolete***

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November 12, 2013 Posted by | EA Premium Content Mods, Mods | , , , , , , | Leave a comment

Problem: The violin skill bar doesn’t show while my sim is playing. It only flashes when my sim finishes.

Help! I purchased the Duke of Bows Renaissance Fair from the Sime 3 Store, but when my sim plays the Violin the skill bar doesn’t show up.

There are two separate issues with the violin, although the firts is not really an “issue,” as it means the violin skill is working correctly.

1. The skill bar doesn’t show while my sim is playing. It only flashes briefly when my sim finishes. 

This is not a bug. In this case, the violin skill is working correctly. The violin skill is not calculated continuously while the sim is playing the violin. Instead, the skill gain is calculated at the end of the interaction (either because you canceled the interaction, or because the sim finished playing), based on how long your sim was playing. Your sim gains 800 skill points per sim hour spent playing the violin. The advantage to coding the violin this way is that your sim will not reset if your ccmerged.package is corrupt or incomplete. Instead, the sim will play the violin like normal, but will not gain any skill.

2. My sim plays the violin for hours but never gains any skill.

If your sim does not gain skill points when you cancel the interaction, or when the interaction finishes (see point 1 above), this means the actual violin skill is not installed properly in your game. Your ccmerged.package is either incomplete or corrupt. To fix the issue, please read: DCBackup, ccmerged.package and Your Premium Content Items

Related Reading:

June 4, 2013 Posted by | Uncategorized | , , , , , , | 4 Comments

Dragon Valley Problem: Dragon Eggs won’t hatch

Help! I bought Dragon Valley from the Sims 3 Store, but my dragon eggs won’t hatch. When the timer says 0 minutes, I get a notice saying the egg will hatch soon but nothing ever happens!

This is a very common issue that is, fortunately, easily fixed.

The reason the dragon egg does not hatch is because the game cannot find the resources for the baby dragon, so the baby dragon cannot be created. This happens when the dragon has not been installed correctly through the Launcher. It’s not something you’ve done wrong. For some reason, the Launcher did not properly install the dragon for you. Please take note that this is not related to the ccmerged.package, but you should still make sure your ccmerged.package is updated because the dragons provide custom moodlets.

Solution

  • Re-install Dragon Valley until the egg hatches.

Do not uninstall Dragon Valley first. Just re-install it right on top of your previous installation. It could take several tries for the baby dragon to be properly install, so fee free to just install the sim3spack say, 3 times in a  row, and then check your game.

 

Did you install a pirated copy and then purchase Dragon Valley afterwards?

If you first installed an illegally obtained copy of Dragon Valley before purchasing the real deal, you are very likely to have problems with your eggs hatching. If you uninstall your pirated copy and then install a legit copy, but your eggs don’t work, your launcher did not properly uninstall all of the resources for Dragon Valley. This happens a lot with the launcher. To fix this issue, you have two options:

  1. Make a Clean Sims 3 Folder and re-install ALL of sims3packs, including store sims3packs.
  2. Use KT’s StoreFix DecrapFixes from MATY

 

Related Reading

June 3, 2013 Posted by | Uncategorized | , , , , , , | 16 Comments

Premium Content: Missing Accessories

The second most common problem when dealing with Premium Content from  the Sims 3 Store is missing accessories. Accessories are special objects that your sim uses to complete animations. Premium content that uses special animations with new objects require accessories for your sims to be fully animated. Here are some examples of accessories for premium content:

  • Ladle (spoon) for the Magic Cauldron
  • Needles for the voodoo doll
  • All food and prepping tools for the Deep Fryer/Ice Cream Maker/Teppanyaki Grill/Wood Oven/Chocolate Fountain
  • Chicken feed and Charles the Evil Chicken also baby chicks (Chicken Coop)
  • Cards and poker chips for the Poker Table/Roulette Table
  • Coin from the Wishing Well
  • Megaphone and Magnifying Glass from the Garden Station
  • Ball for the basketball hoop
  • Lemon and Purple Eggplant objects (harvestables)
  • Hot stones and needles for massage table
  • Powder bottle for Changing table
  • Binoculars and champagne glass for Hot Air Balloon
  • Ticket for the ticket machine
  • Fruit from the Tree of Prosperity
  • Sunlight from the Plants vs. Zombies Sunflower
  • Bow from the Violin
  • Arrows from the Archery range
  • Baby Dragon that hatches from egg from Dragon Valley
  • Fully repaired car from the fixer upper car from Roaring Heights

Why are Accessories Important?

Without their matching accessories, some premium content may not work properly at all. Other times, the animations might just look silly. For example, the magic cauldron works fine when the ladle is missing, but the sim looks silly stirring without a spoon. On the other hand, if the sunlight from the Sunflower is missing, your sim will not be able to use the object at all. Additionally, sometimes a missing accessory will cause a large white box to appear at the object, with the text “Missing Object…” which will look rather ugly in game. This can happen with the blackjack, poker and roulette table, as well as several other objects.

Why Do Accessories Go Missing?

There are two causes for missing accessories:

  1. The Launcher did not properly install the accessory (this is a very common problem).
  2. The Sims3pack has been decrapified (which could mean an illegal download).

It is very common for the launcher not to properly install accessories when installing sims3packs. I do not know why this is, but it has been an issue since the very first premium content objects that used accessories in their animations (More Magic! set/Magic Cauldron/Voodoo Doll). When the Magic Cauldron was first released, the official forums was flooded with complaints from people who could not see their ladle when using the Magic Cauldron. Although most people seemed to have a working ladle, there were many people who did not.

How To Fix Missing Accessories

Luckily, fixing missing accessories is really easy. To fix missing accessories:

Simply reinstall the sims3pack until the accessory shows up.

Yep. It’s that easy. You don’t need to uninstall first. In fact, I don’t recommend that at all. Just re-install the sims3pack several times in a row. It could take 3 or more tries to get your accessory to show up, but this is the best  (and least painful) way to do it.  If you want more specific instructions, try re-installing 2 or 3 times and then start your game and test the object.

If you’ve decrapified your sims3pack, you will need to find a fix so that the object will show up properly in your game. Keep in mind that, even when using a fix, your Launcher still might not properly install the accessory. You may need to re-install the sims3pack until the accessory is installed and make sure that your fix is updated.

Related Reading:

DCBackup, ccmerged.package and Your Premium Content Items

PS This is a post I’ve been meaning to write for a long time, I just didn’t have the time. Sorry for the delay!

May 28, 2013 Posted by | Uncategorized | , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 19 Comments

DCBackup, ccmerged.package and Your Premium Content Items

AKA Fix Your Premium Content

Having troubles with your Premium Content? Do your sims reset when they try to use the Spell Book? Are you unable to place your Sauna? Is your Multi-Tab 6000 not working properly? Do your sims not receive moodlets when using premium content objects? Does your wood fire oven have no interactions? If so, you’re not alone. But I have good news for you. The vast majority of issues with Premium Content can be easily fixed without the need of any mods.

This tutorial is available in Dutch, thanks to Libby. SimsExpressie – Fix bij niet werkend Premium Materiaal

For Missing Accessory/Missing Resource issues (missing Megaphone, missing Cauldron spoon, missing Charles the Chicken, big white boxes when using premium content etc.), see: Premium Content: Missing Accessories

The DCBackup Folder

Back before there was Premium Content, it was perfectly safe to delete everything in the DCBackup folder without care. This folder merely stores a package format back up of all content you install via the launcher. Keeping this folder empty means you will clear up some extra hard drive space (which is probably only important for people with SSDs).  As far as I know, it also means your custom content will not be packaged with your lots and sims, though I have never personally confirmed this.

After EA released the spell book premium content object, which had a custom skill and moodlet, gone were the days of simply hitting Ctrl+A in the DCBackup folder, and then delete. There is now a very important package file stored in your DCBackup folder: the ccmerged.package file. This is where EA stores all custom moodlets, skills,  ingredient data, plant data and recipes relating to Premium Content you’ve installed. If you delete this package file, the game will not be able to load your store moodlets, and objects that grant custom moodlets, such as the Deep Fryer and Fountain of Youth, will not work properly. Moreover, if you delete this file, you will encounter all kinds of issues including: the spell book reset issue,  being unable to place the sauna, no interactions on the wood fire oven, deep fryer, ice cream maker, teppanyaki grill etc. Please note that the game does re-create the ccmerged.package when you delete it, but it is empty, and this empty ccmerged.package will cause most premium content objects to malfunction.

So, what does this mean? This means you should not delete the ccmerged.package in your DCBackup folder. It also means that you can fix nearly all Premium Content item “bugs” without any mods at all. You can still safely delete everything else in the DCBackup Folder.

So, maybe now you’re thinking, Help! I already deleted my ccmerged.package. Don’t worry, we can get your ccmerged.package back, though it will require a little bit of effort.

Restoring Your ccmerged.package

Who should use this method?

Anyone who installs premium content from the Sims 3 Store can use this method to repair their ccmerged.package. Even if you have never deleted anything in your DCBackup folder, your ccmerged.package may have somehow become corrupt or incomplete if the Launcher had trouble merging the information. Errors with the Deep Fryer and Ice Cream Maker, the sauna, moodlets, sims resetting, sims not gaining gambling skill, being unable to use the wood fire oven/teppanyaki grill/etc., are all linked to the ccmerged.package. This is probably also why the store development team is not able to reproduce the errors: their ccmerged.package is complete. It’s also why the SimGurus may simply tell you to re-install the object.

If you arehaving a Missing Resource/Missing Accessory issue (missing Megaphone, missing Cauldron spoon, missing Charles the Chicken, big white boxes when using premium content, etc.), see: Premium Content: Missing Accessories

How to Restore Your ccmerged.package

If you’ve already deleted your ccmerged.package, you’re going to have to get it back somehow. This is easy to do, especially if you back up your Store downloads (you DO back up your Store downloads, don’t you?). To do this, we will use the “factory reset” method (re-name “The Sims 3” folder) to create a fresh game environment. Then we will install all Premium Content, and move the resulting ccmerged.package to our old The Sims 3 folder. See detailed steps below.

1. Go to Documents\Electronic Arts\ and re-name the folder called “The Sims 3” to something else. For Example: The Sims 3.old (All of your current content is store in this folder and it will not be lost in the process.)

2. Start the Launcher. The Launcher will now re-build all necessary files to run the game.

3. Move your backed up premium content sims3packs into Documents\Electronic Arts\The Sims 3\Downloads . If you did not back up your downloads (tsk tsk), you will need to re-download your premium content items. You only need your premium content items. Note: You can use the World sims3packs (Hidden Springs/Lunar Lakes/Lucky Palms/Monte Vista/Aurora Skies/Midnight Hollow) to install Premium Content items that came with the worlds.

4.  You may need to restart your launcher to see the now full Downloads tab. Otherwise, click on the Downloads tab and install the premium content items via the Sims 3 Launcher.

    • Optional Step: You may now wish to test your premium content before moving your ccmerged.package. Simply launch the game and try to use your premium content objects. If they work, your ccmerged.package is good and you can continue to Step 5.

5. Close the Launcher. Find the ccmerged.package in Documents\Electronic Arts\The Sims 3\DCBackup and copy this file to the DCBackup folder in your old The Sims 3 folder (The Sims 3.old).  If you still have a ccmerged.package in your old DCBackup folder, choose replace.

    • Important: Do not rename the ccmerged.package.

6. Re-name or delete the current “The Sims 3” folder in Documents\Electronic Arts\

7. Re-name your old The Sims 3 folder (In this example: The Sims 3.old) to The Sims 3

8. Go to Documents\Electronic Arts\The Sims 3 and delete the scriptcache.package.

9. Start your game and test your premium content items. If they all work perfectly, YAY!

10. If your premium content items are still not working properly, there are few possible reasons for this:

    • You may have an out of date premium content mod. This would have to be a mod that alters premium content moodlets, skills ingredients, plants, or recipes, In other words, a mod that alters a resource in the ccmerged.package.
    • You may have an older copy of the ccmerged somewhere in your Sims 3 folder, such as in your Mods folder, or somewhere else.
    • You may have some other package, or corruption in your Sims 3 folder which is causing the ccmerged not to be loaded properly. I highly recommend using the Optional Step in Step 4. Test your objects in  the clean Sims 3 folder and make sure they are working before you move the ccmerged to your original Sims 3 folder.

You can also try the following:

    • Download the ccmerged.zip below and unzip it to Documents\Electronic Arts\The Sims 3\DCBackup
    • Alternatively: Place a copy of ccmerged.package in your Mods\Packages folder. NOTE: This requires Mods framework.
      • I do not recommend keeping your ccmerged.package anywhere except in the DCBackup, as otherwise you must remember to update the package every time you install new Premium Content.
      • If you installed your premium content as package files, place the ccmerged.packaged in Mods\Overrides.
    • Also, try reading the “It Sill Doesn’t Work!” section.

You can achieve the same results by uninstalling the your premium content through the launcher and then re-installing. However, I personally think using a clean Sims 3 Folder is easiest. The launcher is very clunky to use, and if you have many objects installed via the launcher, it will be difficult, if not impossible, to properly uninstall all premium content objects through the launcher. Simply re-creating the ccmerged.package by using a factory reset and re-installing the objects is a very quick, safe and easy way to get a working ccmerged.package, especially if you back up your downloads.

Q: It Still Doesn’t Work!

If your Premium Content still isn’t working properly, consider the following:

  • Do you have any old premium content fixes/mods or an old ccmerged.package somewhere in your Mods folder or The Sims 3 folder? Try removing the old fixes and see if it that helps.
    • Tip: Remove your mods folder and start the game. Load up a test world and test the object. If your object works without the Mods folder, then you have an outdated mod or ccmerged.package somewhere.
  • Did you skip a step? Don’t skip steps! The best method to fix your premium content is to use an empty Sims 3 folder, so you can be sure that you didn’t miss uninstalling any of your Premium Content before you re-install.
  • Try launching the game and testing the content before you go back to your old Sims 3 folder. If the content works, then you have something in your old Sims 3 folder that is breaking your object. If the content doesn’t work, then your launcher is not properly creating the ccmerged.package for some reason.
  • You can use my ccmerged.package, provided below, if your launcher is not building the ccmerged.package properly, or if you’re too lazy to fix your own ccmerged.
  • Make sure you delete the scriptcache.package, or the game might not pick up the changes in the ccmerged.package.
  • Finally, just to remind you, if you installed your premium content items as package files (this does not apply if you install through the launcher), you must keep an updated version of the ccmerged.package in Mods\Overrides.

Q: I have all Premium Content from the Store. Do I really need to install everything?

No, you do not need to install all Premium Content (but if you have backed up all of your store content, it shouldn’t be much of a hassle). You only need to install content that provides custom moodlets, skills, recipes or plants (which is, admittedly, most premium content items). This includes (but may not be limited to):

  • The Spell Book (Gothique Library)
  • The Fountain of Youth (Hidden Springs)
  • The Magic Cauldron (More Magic Set)
  • The Voodoo doll (More Magic Set)
  • The Crystal Ball (More Magic Set)
  • The Deep Fryer (Fiesta Set)
  • The Ice Cream Maker (Fiesta Set)
  • The Hypnotizer (Seeing Stars)
  • The MultiTab 6000 (Technophobe No More)
  • Blackjack Table (Lucky Simoleon Casino)
  • Triple Riches Slots O’Jackpots Slot Machine (Lucky Simoleon Casino)
  • Wishing Well (Lucky Palms)
  • Chocolate Fountain (Le Cirque Set)
  • Massage Table (Sunlit Tides)
  • Sauna (Sunlit Tides) — Having a broken ccmerged.package will cause the Sauna to throw errors and be unusable.
  • Plants Vs. Zombies Peashooter (Supernatural Limited Edition)
  • Basketball Hoop (Level Up Collection)
  • Teppanyaki Grill (Itadakimasu! Japanese Inspired Dining)
  • Plants Vs. Zombies Sunflower (Stones Throw Greenhouse)
  • Pizza Oven (Monte Vista)
  • Lemon Tree & Purple Eggplant (Al Fresco Venue)
  • Baby Changing Station (Lullabies Set)
  • Play pen & Local Motion Walker (Tiny Prodigies Early Learning Center)
  • Hot Air Balloon (Aurora Skies)
  • Party Statue (University Life Limited edition)
  • Large as Life Movie Screen (Le Cinema Plumbob lot)
  • Fowl and Feathers Chicken Coop (Country Livin’)
  • Double Down Poker and Roulette Bundle
  • Dragon Valley – Baby dragons (provide moodlets)
  • Duke of Bows Renaissance Faire – Violin skill, Archery moodlets
  • Skylight Studio for the Performing Arts (Stiff as a Board, Light as a Feather Dance Collection), Custom Dance Skill & Moodlets
  • Business as Usual Bistro (moodlets)
  • Surf’s Up Sun & Fun Wave Station (moodlets, hidden surfing skill)
  • Milkin’ It Dairy Corral (from Farm Fresh Folk Set, new moodlets)
  • The Titanic Toy Machine and the Savvy Seller’s Collection (Midnight Hollow Gold, new moodlets)
  • Door of Life And Death (Grim’s Ghastly Manor)
  • Quantum Power Pack (Into the Future Limited Edition Bonus)
  • Grandpa’s Grove Tractor (Grandpa’s Grove, new moodlets, new ingredients – Oranges)
  • Roaring Heights Gold
  • Prism Art Studio (Glass blowing)
  • Bohemian Garden
  • Deliciously Indulgent Bakery
  • World of Wonder Carousel Collection
  • Brunch at the Old Mill
  • Last Venue of Amore
All premium content listed above is included in the ccmerged I have provided for download at the bottom of the post. Please post a comment or send a PM if I’m missing Premium Content Item that provides custom moodlets, skills, recipes, plants or ingredients.

Q: What if I install new Premium Content that comes with a custom moodlet, skill or recipe?

As long as you do not delete the ccmerged.package, you will be fine. You can install as many new Premium Content Items as you wish, and you should not encounter any problems with your content. The Launcher will merge any new information into your ccmerged.package on its own and you will not have to re-install all your premium content whenever you get something new

That said, I do recommend that you keep a backup copy of your ccmerged.package. In fact, I often back up my entire Sims 3 folder whenever I install new store items.

If something goes wrong for some unexpected reason, you may need to repeat this process again. If you had to put your ccmerged.package in your mods folder, you will need to replace that file with the new one when you install new content.

❗ However, if you put your ccmerged.package in the Mods folder, you must update it every time you install new Premium Content,

Q: But I install my store content as package files Or I really don’t want to create a ccmerged.package.

Ok, fine. You can have my ccmerged.package. I update it every time there is a new Premium Content item. Unzip to Documents\Electronic Arts\The Sims 3\DCBackup

 Download ccmerged.zip

This ccmerged.package contains all data for all premium content. Even if you do not own all premium content, you can safely use this package in your own game. It will not cause problems with your game at all. Please see What is the ccmerged? for more information about why you can use this ccmerged.

Related Posts

Last update: 7 June 2014 for World of Wonder Carousel Collection

May 17, 2012 Posted by | Tutorial | , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 209 Comments

Mod: Fit Atmosphere (Gym) Moodlet Fix

This mod adjusts the multiplier for the Athletic Skill when having the Fit Atmosphere moodlet so that your sim will actually gain athletic skill when working out at the gym. Additionally, this mod also alters the Fitness Multiplier at the Gym, and will cause your sims to lose weight and gain fitness faster when working out at the gym.

The EA tuning for these two multipliers is broken, as they are both set to “.5” which actually means that sims will gain athletic skill and fitness at half the normal rate. This mod adjusts the multipliers so that your sim will benefit from being at the gym.

Important Details:

  • This mod does not require any Expansion or Stuff Packs.
  • This mod was built with patch 1.33 but it should be compatible for many other patch levels, as it appears that EA has never touched this particular XML in a patch. However, I cannot guarantee this as I do not have multiple patch levels available for checking.
  • Going by EA’s pattern, this mod is very unlikely to require an update after a patch, but check back anyhow just in case,

Compatibility:

  • This is an XML tuning mod and should not conflict with any script or core mod.
  • This mod will conflict with any other mod that alters the BuffFitAtmosphere_0x7c229e6584751445 resource in the GameplayData.package .
  • This mod will conflict with corn!’s Fit Environment Multiplier mod available at ModTheSims.
  • This mod will not conflict with TwoftMama’s Lose Weight Gain Fitness Slower mod available at Naughty Sims’s Asylum, as that mod edits different XML files.
  • If you are not sure if a mod will conflict with another, use Delphy’s Sims 3 Dashboard Tool to check.
Flavors
Use only one flavor!
Flavor Description
BuffFitAtmosphere_1-5_NoFit
  • Athletic Skill Multiplier changed to 1.5
  • Fitness Multiplier unchanged
BuffFitAtmosphere_1-5
  • Athletic Skill Multiplier changed to 1.5
  • Fitness Multiplier changed to 1.5
BuffFitAtmosphere_2-0
  • Athletic Skill Multiplier changed to 2.0
  • Fitness Multiplier changed to 2.0
BuffFitAtmosphere_3-0
  • Athletic Skill Multiplier changed to 3.0
  • Fitness Multiplier changed to 3.0
BuffFitAtmosphere_5-0
  • Athletic Skill Multiplier changed to 5.0
  • Fitness Multiplier changed to 5.0

Let me know if you’d like an additional flavor by posting a comment.

Download Available at Simlogical

Additional Credits:
Peter & Inge Jones for S3PE, Armiel for the Builder’s DIY Island which I use so frequently for testing.

April 16, 2012 Posted by | Mods | , , , , , , , , , , , , , , | 7 Comments

Recommendation: TS3 Store Content Fixes Directory at MATY

I’ve linked to store content fixes before, but this one is different.  A helpful MATYzen has created a seemingly exhaustive list of store content fixes. You can find the list here:

TS3 Store Content Fixes

I also recommend looking at my earlier post about the TS3 Store Premium Content fix by kissing_toast. I have updated it with new information.

March 26, 2012 Posted by | Recommendations | , , , , , , , | Leave a comment

Recommendation: Asian Hot Tub Fix at MATY

If you have the Japanese Inspired Living Compilation from the Sims 3 Store (also available in the December 2011 Compilation Set),then you’ve probably noticed that the Infinite Flow Hot Tub has broken animations. There is a tube out of which water should presumably flow, but nothing happens. You can see that the hot tub is using the wrong animation by looking very closely at the base, where the wall with the tube meets the tub.

In this case, the hot tub was assigned the wrong script class. It should have had the same script class as the celebrity reward hot tub from Late Night. The Thermal Sanitarium from the Future Shock Living set also uses this script class. Just changing the script class was enough, however, because the animation didn’t line up with the tube, it had to be scaled to the correct position. This is where kissing_toast comes in! He was able to move the animation so that the water would flow out of the tub and look all pretty and nice like.

Infinite Flow Hot Tub Fix by kissing_toast at MATY

Of course, the Infinite Flow Hot Tub isn’t the only broken hot tub from the store. The King and Queen of Steam from the Viva Las Vegas Bedroom set also has a broken animation. I waited with posting this recommendation first to see if using a different script class and making a few adjustments would work, but apparently it’s not going too well. You can check out the thread at MTS if you have any ideas.

Get the Asian Hot Tub fix here, courtesy of kissing_toast at MATY.

March 19, 2012 Posted by | Recommendations | , , , , , , , , , , , , , , | Leave a comment

Recommendation: Premium Content Fix mod at MATY

Update – Please see this post for information about fixing your Premium Content without a mod (if you don’t de-crapify): DCBackup, ccmerged.package and Your Premium Content Items

If you buy Premium Content from the Sims 3 Store, chances are that you’ve come across at least one seemingly broken feature of a “premium” object. Whether it’s the spell book and fountain of youth conflicting, the ladle for your cauldron not showing up, or if your sim can’t Pick Fruit from the Tree of Prosperity, the broken-ness of EA Premium Content is extremely irritating. If you’re having problems with any of premium content, I have a recommendation for you: the KT’s Store Fixes by kissingtoast at MATY.

There are several different fixes available in the thread, so read the details for each one thoroughly and choose the one(s) you need. You can install all of them, or only one of them. The most important thing you need to keep in mind is that you must have a ccmerged.package in your DCBackup folder, or in your Mods folder, or both.

If you don’t decrapify your Sims 3 packs, these fixes will still work. In some cases a fix is not necessary for non-decrapified content. For example, the Vintage Rotary Phone, which is a registration gift for The Sims 3 Generations, works fine without this fix (re-download the sims3pack if the phone doesn’t have a receiver). This won’t do any harm to your game if you don’t have a problem with all items, or if you haven’t installed them all.

If you’re interested in this fix, go ahead and download it from MATY. If you don’t know how to install package files, visit this link: Installing Sims 3 Package Files  and make sure to follow the instructions step by step. If you do it correctly, you will be able to use package files in your game.

Update:

11 December 2012 – I have been going around trying to update these fix posts on my blog, as they do occasionally need updating. This one in particular was terribly out of date, and much of the information was no longer necessary or valid.

March 15, 2012 Posted by | EA Premium Content Mods, Mods, Recommendations | , , , , , , , , , , , | 4 Comments

Cow Plant Mod: Only Paparazzi can Eat Cake & Occult can Eat Cake Redux

This mod has been updated for patch 1.38.

29 July 2012 – UPDATE : PLEASE RE-DOWNLOAD Nona_CowPlant_EatCakeInteractionMod !

About 29 July Update: Please READ! Please RE-DOWNLOAD Nona_CowPlant_EatCakeInteractionMod.zip!

  • This mod no longer requires a custom Eat Cake ITUN resource.
  • If you want custom tuning for the Eat Cake interaction (Safe active sims, more attractive to paparazzi, safe service sims, etc.) use my Cow Plant Tweaks mod.
  • If you had tuned the Eat Cake ITUN to your liking, I apologize for the inconvenience. Please download a flavor of Cow Plant Tweaks mod and make any necessary changes to have the tuning you prefer.
  • This is hopefully the last major update for this mod, unless it is somehow broken in a future patch.

About
This is a new and improved pure script mod version of my previous Cow Plant scripted object mod. This script removes the occult check on the Eat Cake interaction, unlocking the Eat Cake interaction for Occult sims. It can also be configured to allow only Paparazzi to Eat Cake, and can also allow only Vampires or only Paparazzi or Vampires to eat cake. This mod is also available at MTS.

NoteYou MUST have the Laganaphyllis Simnovorii (aka The Cow Plant) from the Sims 3 Store in order for this mod to work. It will NOT add the item to your game. 

Requirements:

  • Again, this requires the The Cow Plant Premium Content Item from the Sims 3 Store to be installed in your game.
  • This mod will no longer crash your game if you install it without installing the Cow Plant, because EA has added the Cow Plant code to the core. However, the mod will be entirely useless if you do not install the Cow Plant.
  • No other Expansion or Stuff Packs are required for this mod, ONLY the store item.
  • Built with patch 1.34, but may work for any patch level that can run the Cow Plant (this is untested).
  • This mod will work for Cow Plants installed through the launcher, Cow Plants installed as package files, and de-crapified Cow Plants.

Conflicts

  • This is a pure script mod and has little chance of conflict with other script mods, core mods or tuning mod.
  • This mod will not conflict with any other Cow Plant tuning mods.
  • The tuning available with my Cow Plant Tweaks will work for this mod. Simply choose the flavor you like best and put it in your mods folder alongside this one.

Extra Configurations
Use only one configuration.

Configuration Description
Nona_CowPlant_Config_OnlyPaparazziEatCake Use this alongside the mod if you want only Paparazzi to be able to use the Eat Cake interaction.
Nona_CowPlant_Config_OnlyVampireEatCake Use this alongside the mod if you want only Vampires to be able to use the Eat Cake interaction.
Nona_CowPlant_Config_OnlyVampireORPaparazziCanEatCake Use this alongside the mod if you want all Vampires — and also Paparazzi — to be able to use the Eat Cake interaction.

Download: Nona_CowPlant_EatCakeInteractionMod

How to Install
1. Download the Nona_CowPlant_EatCakeInteractionMod file and put it in your Mods\Packages folder or wherever you keep your mods.
2. Optional: Download one of the three configuration listed above in Extra Configurations and put that in your Mods\Packages folder,
3. Optional: Further tune your Cow Plant by downloading one of the tweaks available here: Cow Plant Tweaks (MTS)

 

Additional Credits:
Peter & Inge Jones for S3PE, Buzzler, Twallan & MTS modding forums.

Many thanks to twallan for the tuning injection.

March 15, 2012 Posted by | EA Premium Content Mods, Mods | , , , , , , , , | 2 Comments